Big Time enemies
This comprehensive guide covers all the known enemies in the game. Study these details to prepare for the challenges that await in Big Time!
Binosaurs: strange creatures of time's end
Danger Level: πππππ
Time’s End attracts bizarre creatures like the Maldruxian Underling, resembling both cat and toad.
Binosaur Enemy Danger Ratings:
Overling Shredder: ππππ
Micro Raptor: ππππ
Rocket Raptor: πππ
Overling Shaman, Bruiser, Summoner: πππ
Underling Spear Thrower, Accurate Underling: πππ
Overling Grenadier, Smasher: ππ
Poacher Raptor, Poacher Raptor Leaper: ππ
Underling, Underling Lunger: π
Cyper Pirates: The mechanical threat of time's end
Wipe Risk: πππππ
Clockies with red eyes are not merely broken but are a menace. Beware of Paradox’s new machines!
Cyber Pirate Enemy Danger Ratings:
Cyber Pirate Heavy Artificer, Quartermaster, Surgeon, Captain: πππππ
Bruiser Clockie, Cyber Pirate Firstmate, Clockie Cannoneer, Cyber Pirate Stout Boatswain (Summoner): ππππ
Cyber Pirate Heavy Suppressor, Clockie Powder Keg, Cyber Pirate Elite Scout, Mega Clockie Guard Clockie: πππ
Mechanic Clockie, Cyber Pirate Stout Deckhand, Cyber Pirate Scout, Flying Rocketlauncher Clockie, Rocketlauncher Clockie, Cyber Pirate Cook, Cyber Pirate Stout Elite Stout: ππ
Cyber Pirate Gunner, Swabbie, Weak Clockie: π
The blight: Intelligent insectoids
Danger Level: πππππ
The Blight exhibits high intelligence in hive behavior. Who could create such monsters?
Blight Enemy Danger Ratings:
Drone Bug Flamedrift, Snowdrift: ππππ
Drone Bug Energy Stealer, Flying Drone Bug Slayer, Mage, Drone Kamikaze, Coffin Fire Aura Attacker: πππ
Drone Bug Shaman, Soldier, Elite Soldier, Ganger, Coffin Mantis Mage Blaster: ππ
Elite Drone Bug, Coffin Mantis, Drone Facehugger, Weak Drone Bug, Coffin Mantis Rogue, Small Coffin Mantis, Pyromaniac, Coffin Mantis Healer, Drone Poison Billower, Drone Bug Spitter, Coffin Mantis Warrior: π
Turrets: Automated Defense Systems
Turret Danger Ratings:
Rapid Fire Turret: πππππ
Elite Turret: ππππ
Rocket Turret: πππ
Burst Turret: πππ
Simple Turret: π
Note: Rapid Fire, Elite, and Rocket turrets self-detonate upon destruction. Attack from afar or retreat when their health depletes.